Actions
Actions that can be performed after a requirement
With a requirement, you can define actions for both success and failure. Here are the actions that can be performed.
Example: You will need to create an action list like this:
You can add a delay, in ticks, for each item in the list below. Do it like this:
Executes commands as the player. You can also send the command in the player's chat.
Executes commands as the console.
Sends a message to the player. You can use placeholders, color codes, and format codes. The MiniMessage format is enabled by default if your server supports it.
Sends a message to all online players. You can use placeholders, color codes, and format codes. The MiniMessage format is enabled by default if your server supports it.
Sends messages on behalf of the player. You can use placeholders, color codes, and format codes. MiniMessage format is enabled by default if your server supports it.
Closes the player's inventory.
Opens an inventory of zMenu.
Allows sending the player to another server, only works with BungeeCord and Velocity.
Refresh current button. Works only in click requirement.
Return to previous inventory.
Opens a book for the player. You can specify the title, author, and pages of the book.
Allows you to send a message in the action bar of the player. You can use placeholders and color/format codes here. MiniMessage format is enabled by default if your server supports it.
Send a title
Last updated