Commands and Permissions
Last updated
Last updated
List of commands for the player data system can be found .
You can use the /zm open
command with arguments (more details ).
For example, with the default inventory example_punish
, you can define two arguments to be used. You can do this in two ways:
Specify Argument Names: Use <argument name>:<argument value>
format.
Example: /zm open zmenu:example_punish Maxlego08 false target:Maxlego09 reason:test
Result: %zmenu_argument_target%
and %zmenu_argument_reason%
You can also add more arguments: /zm open zmenu:example_punish Maxlego08 false target:Maxlego09 reason:"this is a really long reason"
Use Values Directly: The argument names will be indexed as 0, 1, etc.
Example: /zm open zmenu:example_punish Maxlego08 false Maxlego09 test
Result: %zmenu_argument_0%
and %zmenu_argument_1%
/zm
(aliases: /zmenu
)
zmenu.use
Display the list of commands.
/zm open <menu> [<player>] [<display message>] [<args>]
zmenu.open
Opens the specified inventory.
/zm reload
zmenu.reload
Reload configurations.
/zm reload config
zmenu.reload
Reload config.json
and messages.yml
files.
/zm reload inventory [<inventory name>]
zmenu.reload
Reload inventory files.
/zm reload command [<command name>]
zmenu.reload
Reload command files.
/zm version
-
Show plugin version.
/zm convert
zmenu.convert
Convert DeluxeMenu to zMenu.
/zm list
zmenu.list
Display the list of inventories.
/zm create <file name> <inventory size> <inventory name>
zmenu.create
Create a new inventory file. You can add items afterward.
/zm save <item name>
zmenu.save
Save the item you have in hand in the plugin configuration format.
/zm giveopenitem <inventory> [<player>]
zmenu.open.item
Retrieve the item used to open the inventory during a click.
/<command>
Custom permission
Open a specific file.