Items
Before you start configuring the plugin itemstack make sure you are using the correct material for your version of the game.
Each button must be accompanied by an itemstack (except in certain specific cases).
Material
The material of the item. You can use a placeholder to display a material.
Supported material values:
Material - Example:
material: STONE
Placeholder value - Example:
material: %your_placeholder_material%
FREE - zHead RECOMMENDED (zhd:<id>) Example:
material: zhd:<id>
PAID - HeadDatabase (hdb:<id>) Example:
material: hdb:<id>
PAID - Oraxen (oraxen:<item name>) Example:
material: oraxen:<item name>
PAID - ItemAdder (itemsadder:<item name>) Example:
material:
itemsadder:<item name>
FREE - SlimeFun (slimefun:<item name>) Example:
material:
slimefun:<item name>
FREE - Nova (nova:<item/block name>) Example:
material: nova:<item/block name>
Base64 (base64:<item in base64) Retrieve this value in base64 with the command
/zm save <item name> base64
Amount
The amount of the itemstack. You can use a placeholder to have a dynamic amount.
Data
The material data, only available for versions between 1.8 and 1.12. By default its 0
Durability
The durability of the item, by default it is 0.
Url
Allows to display a head with a url in base64. You can find the values of the heads on the site minecraft-head.com.
You must take the content in "Value" of the category "Other":
Example
Name
The name that will be displayed on the item. Works with PlaceholderAPI.
If your server has Kyori Adventure, you can use the mini message format.
Lore
Allows to display the lore of the item. Works with PlaceholderAPI.
Potion
Allows you to create a potion. Check potion effect type here.
Warning, a potion cannot be extended and with a level 2
Glow
Allows the item to shine. Add random enchant and HIDE_ENCHANT itemflag.
ModelID
Allows you to put a custom model id on the item
Enchantments
Allows you to add enchantments, you have to put the name of the enchantment then the level of the enchantment, like this: ENCHANT,ENCHANT_LEVEL
List of enchantments available: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/enchantments/Enchantment.html
Flags
List of flags: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/inventory/ItemFlag.html
Color
Set the RGB color (Red, Green, Blue) for leather armorers. The format is as follows:
You can also add an alpha in the color to have ARGB
The color format is the same for fireworks, banner and potion. Javadocs for Color here.
Firework
Firework type: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/FireworkEffect.Type.html
Banner
Allows you to create a banner. Pattern list: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/block/banner/PatternType.html
Last updated